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Game Graphics: The Evolution of 3D Graphics

Description: This quiz will test your knowledge on the evolution of 3D graphics in game development.
Number of Questions: 15
Created by:
Tags: game graphics 3d graphics computer graphics video games
Attempted 0/15 Correct 0 Score 0

What was the first commercially successful 3D video game?

  1. Super Mario 64

  2. Tomb Raider

  3. Myst

  4. Doom


Correct Option: C
Explanation:

Myst was released in 1993 and was the first commercially successful 3D video game.

Which graphics API was developed by Microsoft and is commonly used in game development?

  1. OpenGL

  2. DirectX

  3. Vulkan

  4. Metal


Correct Option: B
Explanation:

DirectX is a graphics API developed by Microsoft and is commonly used in game development.

What is the primary purpose of a graphics card in a gaming PC?

  1. To process and render 3D graphics

  2. To store game data

  3. To connect to the internet

  4. To control the computer's fan speed


Correct Option: A
Explanation:

The primary purpose of a graphics card in a gaming PC is to process and render 3D graphics.

Which 3D graphics technique involves dividing a 3D scene into smaller, manageable pieces for rendering?

  1. Ray tracing

  2. Voxel-based rendering

  3. Tessellation

  4. Occlusion culling


Correct Option: D
Explanation:

Occlusion culling is a 3D graphics technique that involves dividing a 3D scene into smaller, manageable pieces for rendering.

What is the name of the shading technique that simulates the scattering of light by rough surfaces?

  1. Phong shading

  2. Blinn-Phong shading

  3. Cook-Torrance shading

  4. Lambert shading


Correct Option: C
Explanation:

Cook-Torrance shading is the name of the shading technique that simulates the scattering of light by rough surfaces.

Which 3D graphics technique involves using a grid of voxels to represent a 3D scene?

  1. Polygon-based rendering

  2. Ray tracing

  3. Voxel-based rendering

  4. Tessellation


Correct Option: C
Explanation:

Voxel-based rendering is a 3D graphics technique that involves using a grid of voxels to represent a 3D scene.

What is the name of the graphics API developed by Khronos Group and is commonly used in cross-platform game development?

  1. OpenGL

  2. DirectX

  3. Vulkan

  4. Metal


Correct Option: A
Explanation:

OpenGL is a graphics API developed by Khronos Group and is commonly used in cross-platform game development.

Which 3D graphics technique involves tracing the path of light rays through a scene to generate an image?

  1. Ray tracing

  2. Voxel-based rendering

  3. Tessellation

  4. Occlusion culling


Correct Option: A
Explanation:

Ray tracing is a 3D graphics technique that involves tracing the path of light rays through a scene to generate an image.

What is the name of the shading technique that simulates the reflection of light from a surface?

  1. Phong shading

  2. Blinn-Phong shading

  3. Cook-Torrance shading

  4. Lambert shading


Correct Option: A
Explanation:

Phong shading is the name of the shading technique that simulates the reflection of light from a surface.

Which 3D graphics technique involves dividing a polygon into smaller, more manageable triangles?

  1. Polygon-based rendering

  2. Ray tracing

  3. Voxel-based rendering

  4. Tessellation


Correct Option: D
Explanation:

Tessellation is a 3D graphics technique that involves dividing a polygon into smaller, more manageable triangles.

What is the name of the graphics API developed by Apple and is commonly used in iOS and macOS game development?

  1. OpenGL

  2. DirectX

  3. Vulkan

  4. Metal


Correct Option: D
Explanation:

Metal is a graphics API developed by Apple and is commonly used in iOS and macOS game development.

Which 3D graphics technique involves using a hierarchy of objects to represent a 3D scene?

  1. Polygon-based rendering

  2. Ray tracing

  3. Voxel-based rendering

  4. Scene graph


Correct Option: D
Explanation:

Scene graph is a 3D graphics technique that involves using a hierarchy of objects to represent a 3D scene.

What is the name of the shading technique that simulates the scattering of light by smooth surfaces?

  1. Phong shading

  2. Blinn-Phong shading

  3. Cook-Torrance shading

  4. Lambert shading


Correct Option: B
Explanation:

Blinn-Phong shading is the name of the shading technique that simulates the scattering of light by smooth surfaces.

Which 3D graphics technique involves using a grid of pixels to represent a 3D scene?

  1. Polygon-based rendering

  2. Ray tracing

  3. Voxel-based rendering

  4. Rasterization


Correct Option: D
Explanation:

Rasterization is a 3D graphics technique that involves using a grid of pixels to represent a 3D scene.

What is the name of the graphics API developed by The Khronos Group and is commonly used in Android and Linux game development?

  1. OpenGL

  2. DirectX

  3. Vulkan

  4. Metal


Correct Option: C
Explanation:

Vulkan is a graphics API developed by The Khronos Group and is commonly used in Android and Linux game development.

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