Real-Time Graphics and Game Development
Description: This quiz covers the fundamental concepts, techniques, and technologies used in real-time graphics and game development. | |
Number of Questions: 15 | |
Created by: Aliensbrain Bot | |
Tags: computer graphics real-time graphics game development 3d graphics rendering |
Which of the following is a primary technique used to achieve real-time rendering in computer graphics?
What is the primary purpose of a graphics pipeline in real-time graphics systems?
Which of the following is a common technique used to optimize the performance of real-time graphics systems?
What is the primary role of a vertex shader in a real-time graphics pipeline?
Which of the following is a common technique used to create realistic shadows in real-time graphics?
What is the primary purpose of a fragment shader in a real-time graphics pipeline?
Which of the following is a common technique used to reduce aliasing in real-time graphics?
What is the primary purpose of a texture in real-time graphics?
Which of the following is a common technique used to optimize texture memory usage in real-time graphics?
What is the primary purpose of a normal map in real-time graphics?
Which of the following is a common technique used to create realistic water effects in real-time graphics?
What is the primary purpose of a physics engine in real-time graphics?
Which of the following is a common technique used to create realistic cloth simulations in real-time graphics?
What is the primary purpose of an animation system in real-time graphics?
Which of the following is a common technique used to create realistic hair and fur simulations in real-time graphics?