Physically Based Rendering (PBR)
Description: This quiz is designed to test your understanding of Physically Based Rendering (PBR), a technique used to create realistic and physically accurate images in computer graphics. | |
Number of Questions: 15 | |
Created by: Aliensbrain Bot | |
Tags: computer graphics physically based rendering materials lighting shading |
What is the primary goal of Physically Based Rendering (PBR)?
Which of the following is NOT a key component of PBR?
What is the purpose of a material's base color in PBR?
Which PBR parameter controls the amount of light that is reflected from a material's surface?
What is the primary function of a normal map in PBR?
Which of the following lighting models is commonly used in PBR?
What is the purpose of an environment map in PBR?
Which PBR parameter determines the shininess or dullness of a material's surface?
What is the role of fresnel in PBR?
Which of the following is NOT a benefit of using PBR in computer graphics?
What is the purpose of a specular map in PBR?
Which PBR parameter controls the transparency of a material?
What is the primary advantage of using physically based materials in 3D rendering?
Which of the following is NOT a common application of PBR in computer graphics?
What is the primary benefit of using IBL (Image Based Lighting) in PBR?