Rendering Performance Optimization
Description: This quiz is designed to assess your knowledge of Rendering Performance Optimization techniques. It covers various aspects of rendering optimization, including culling, LOD, occlusion culling, frustum culling, and more. | |
Number of Questions: 15 | |
Created by: Aliensbrain Bot | |
Tags: rendering performance optimization computer graphics |
Which of the following is not a common culling technique?
What is the purpose of frustum culling?
Which of the following is not a benefit of using Level of Detail (LOD)?
What is the purpose of occlusion culling?
Which of the following is not a common technique for improving rendering performance?
What is the purpose of a visibility buffer?
Which of the following is not a common technique for reducing the number of polygons that need to be rendered?
What is the purpose of a Z-buffer?
Which of the following is not a common technique for improving the quality of shadows?
What is the purpose of a stencil buffer?
Which of the following is not a common technique for reducing the amount of memory used by the graphics card?
What is the purpose of a vertex buffer?
Which of the following is not a common technique for improving the performance of a graphics pipeline?
What is the purpose of a pixel shader?
Which of the following is not a common technique for improving the performance of a pixel shader?