Shading and Lighting Models
Description: This quiz covers the fundamental concepts, algorithms, and techniques used in shading and lighting models in computer graphics. | |
Number of Questions: 15 | |
Created by: Aliensbrain Bot | |
Tags: computer graphics shading lighting 3d graphics |
Which shading model is commonly used in real-time rendering due to its computational efficiency?
What is the primary purpose of a normal map in shading?
Which lighting model is physically based and accounts for energy conservation?
What is the difference between diffuse and specular reflection?
Which shading model is known for its soft, smooth highlights?
What is the role of the ambient light component in shading?
Which shading technique involves interpolating vertex colors to calculate the color of a fragment?
What is the purpose of a shadow map in lighting?
Which shading model is known for its ability to simulate complex materials like metals and plastics?
What is the primary difference between Phong shading and Blinn-Phong shading?
Which lighting technique involves simulating the interaction of light with participating media?
What is the purpose of a light map in lighting?
Which shading technique involves calculating the color of a fragment based on the normal vector and the light direction?
What is the primary difference between Phong shading and Cook-Torrance shading?
Which lighting model is known for its ability to simulate indirect illumination?