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Addiction and Technology: The Impact of Social Media and Gaming

Description: This quiz explores the impact of social media and gaming on addiction, examining the psychological and behavioral aspects of excessive use.
Number of Questions: 15
Created by:
Tags: addiction technology social media gaming behavioral health
Attempted 0/15 Correct 0 Score 0

Which of the following is a characteristic of addiction to social media?

  1. Compulsive use despite negative consequences

  2. Increased tolerance over time

  3. Withdrawal symptoms when usage is reduced or stopped

  4. All of the above


Correct Option: D
Explanation:

Addiction to social media involves compulsive use, increased tolerance, and withdrawal symptoms, similar to substance addictions.

What is the term used to describe the excessive use of video games that leads to significant impairment in daily life?

  1. Gaming disorder

  2. Internet gaming disorder

  3. Video game addiction

  4. All of the above


Correct Option: D
Explanation:

Gaming disorder, internet gaming disorder, and video game addiction are terms used interchangeably to describe excessive gaming that leads to significant impairment.

Which brain chemical is primarily involved in the rewarding effects of social media and gaming?

  1. Dopamine

  2. Serotonin

  3. Endorphins

  4. Oxytocin


Correct Option: A
Explanation:

Dopamine is the primary neurotransmitter involved in the rewarding effects of social media and gaming, leading to feelings of pleasure and motivation.

What is the term used to describe the phenomenon where individuals use social media or games to escape from negative emotions or stressful situations?

  1. Compensatory internet use

  2. Problematic internet use

  3. Maladaptive internet use

  4. Escape-driven internet use


Correct Option: D
Explanation:

Escape-driven internet use refers to the use of social media or games to escape from negative emotions or stressful situations.

Which of the following is a potential consequence of excessive social media use on mental health?

  1. Increased anxiety and depression

  2. Lower self-esteem and body image issues

  3. Sleep disturbances and fatigue

  4. All of the above


Correct Option: D
Explanation:

Excessive social media use has been linked to increased anxiety and depression, lower self-esteem and body image issues, and sleep disturbances.

What is the term used to describe the tendency for individuals to compare their online lives to others, often leading to feelings of inadequacy and envy?

  1. Social comparison

  2. Cyberbullying

  3. Online harassment

  4. Digital envy


Correct Option: A
Explanation:

Social comparison refers to the tendency for individuals to compare their online lives to others, often leading to feelings of inadequacy and envy.

Which of the following is a potential consequence of excessive gaming on physical health?

  1. Increased risk of obesity and cardiovascular disease

  2. Poor sleep quality and fatigue

  3. Musculoskeletal pain and injuries

  4. All of the above


Correct Option: D
Explanation:

Excessive gaming has been linked to increased risk of obesity and cardiovascular disease, poor sleep quality and fatigue, and musculoskeletal pain and injuries.

What is the term used to describe the phenomenon where individuals experience withdrawal symptoms, such as irritability, anxiety, and difficulty concentrating, when they are unable to access social media or games?

  1. Social media withdrawal

  2. Gaming withdrawal

  3. Internet withdrawal

  4. Digital withdrawal


Correct Option: D
Explanation:

Digital withdrawal refers to the phenomenon where individuals experience withdrawal symptoms when they are unable to access social media or games.

Which of the following is a potential risk factor for developing an addiction to social media or gaming?

  1. Personal history of addiction

  2. Mental health conditions, such as anxiety or depression

  3. Impulsivity and poor self-control

  4. All of the above


Correct Option: D
Explanation:

Personal history of addiction, mental health conditions, and impulsivity are all potential risk factors for developing an addiction to social media or gaming.

What is the term used to describe the phenomenon where individuals use social media or games to maintain or strengthen their social relationships?

  1. Social bonding

  2. Social networking

  3. Social interaction

  4. Social support


Correct Option: A
Explanation:

Social bonding refers to the phenomenon where individuals use social media or games to maintain or strengthen their social relationships.

Which of the following is a potential benefit of social media and gaming?

  1. Increased social interaction and connection

  2. Enhanced cognitive skills and problem-solving abilities

  3. Improved mood and well-being

  4. All of the above


Correct Option: D
Explanation:

Social media and gaming can provide increased social interaction and connection, enhance cognitive skills and problem-solving abilities, and improve mood and well-being when used in moderation.

What is the term used to describe the phenomenon where individuals use social media or games to express their creativity and share their experiences with others?

  1. Self-expression

  2. Content creation

  3. Digital storytelling

  4. All of the above


Correct Option: D
Explanation:

Self-expression, content creation, and digital storytelling are all terms used to describe the phenomenon where individuals use social media or games to express their creativity and share their experiences with others.

Which of the following is a potential consequence of excessive social media use on relationships?

  1. Increased social isolation and loneliness

  2. Conflict and misunderstandings due to miscommunication

  3. Comparison and envy leading to relationship dissatisfaction

  4. All of the above


Correct Option: D
Explanation:

Excessive social media use can lead to increased social isolation and loneliness, conflict and misunderstandings due to miscommunication, and comparison and envy leading to relationship dissatisfaction.

What is the term used to describe the phenomenon where individuals use social media or games to escape from boredom or loneliness?

  1. Compensatory internet use

  2. Problematic internet use

  3. Maladaptive internet use

  4. Boredom-driven internet use


Correct Option: D
Explanation:

Boredom-driven internet use refers to the phenomenon where individuals use social media or games to escape from boredom or loneliness.

Which of the following is a potential benefit of social media and gaming for individuals with disabilities or chronic illnesses?

  1. Increased social interaction and connection

  2. Enhanced sense of community and belonging

  3. Access to information and resources

  4. All of the above


Correct Option: D
Explanation:

Social media and gaming can provide increased social interaction and connection, an enhanced sense of community and belonging, and access to information and resources for individuals with disabilities or chronic illnesses.

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