Game Graphics

Description: This quiz will test your knowledge about Game Graphics.
Number of Questions: 15
Created by:
Tags: game graphics computer graphics 3d graphics rasterization ray tracing
Attempted 0/15 Correct 0 Score 0

What is the process of converting 3D models into 2D images called?

  1. Rasterization

  2. Ray Tracing

  3. Tessellation

  4. LOD (Level of Detail)


Correct Option: A
Explanation:

Rasterization is the process of converting 3D models into 2D images by breaking them down into a grid of pixels.

Which graphics API is commonly used in game development?

  1. DirectX

  2. OpenGL

  3. Vulkan

  4. Metal


Correct Option: A
Explanation:

DirectX is a graphics API developed by Microsoft and is widely used in game development for Windows operating systems.

What is the technique used to create realistic shadows and reflections in games?

  1. Ray Tracing

  2. Rasterization

  3. Tessellation

  4. LOD (Level of Detail)


Correct Option: A
Explanation:

Ray Tracing is a rendering technique that simulates the path of light rays to create realistic shadows and reflections.

What is the process of optimizing the number of polygons in a 3D model called?

  1. Rasterization

  2. Ray Tracing

  3. Tessellation

  4. LOD (Level of Detail)


Correct Option: C
Explanation:

Tessellation is the process of optimizing the number of polygons in a 3D model to improve performance.

What is the technique used to reduce the detail of objects based on their distance from the camera called?

  1. Rasterization

  2. Ray Tracing

  3. Tessellation

  4. LOD (Level of Detail)


Correct Option: D
Explanation:

LOD (Level of Detail) is a technique used to reduce the detail of objects based on their distance from the camera to improve performance.

What is the term used to describe the resolution of a texture map?

  1. Anisotropic Filtering

  2. Mipmapping

  3. Texture Resolution

  4. Anti-Aliasing


Correct Option: C
Explanation:

Texture Resolution refers to the number of pixels in a texture map.

Which technique is used to smooth out jagged edges in 3D models?

  1. Anisotropic Filtering

  2. Mipmapping

  3. Texture Resolution

  4. Anti-Aliasing


Correct Option: D
Explanation:

Anti-Aliasing is a technique used to smooth out jagged edges in 3D models.

What is the process of applying different levels of detail to different parts of a 3D model called?

  1. Anisotropic Filtering

  2. Mipmapping

  3. Texture Resolution

  4. LOD (Level of Detail)


Correct Option: D
Explanation:

LOD (Level of Detail) is the process of applying different levels of detail to different parts of a 3D model to improve performance.

What is the technique used to reduce the shimmering effect on textures called?

  1. Anisotropic Filtering

  2. Mipmapping

  3. Texture Resolution

  4. Anti-Aliasing


Correct Option: A
Explanation:

Anisotropic Filtering is a technique used to reduce the shimmering effect on textures.

What is the technique used to improve the quality of textures at different distances from the camera called?

  1. Anisotropic Filtering

  2. Mipmapping

  3. Texture Resolution

  4. Anti-Aliasing


Correct Option: B
Explanation:

Mipmapping is a technique used to improve the quality of textures at different distances from the camera.

What is the term used to describe the process of baking lighting information into a texture map?

  1. Lightmapping

  2. Normal Mapping

  3. Parallax Mapping

  4. Ambient Occlusion


Correct Option: A
Explanation:

Lightmapping is the process of baking lighting information into a texture map.

Which technique is used to create the illusion of depth and detail on surfaces?

  1. Lightmapping

  2. Normal Mapping

  3. Parallax Mapping

  4. Ambient Occlusion


Correct Option: B
Explanation:

Normal Mapping is a technique used to create the illusion of depth and detail on surfaces.

What is the technique used to create the illusion of depth and displacement on surfaces called?

  1. Lightmapping

  2. Normal Mapping

  3. Parallax Mapping

  4. Ambient Occlusion


Correct Option: C
Explanation:

Parallax Mapping is a technique used to create the illusion of depth and displacement on surfaces.

Which technique is used to create realistic shadows and ambient lighting?

  1. Lightmapping

  2. Normal Mapping

  3. Parallax Mapping

  4. Ambient Occlusion


Correct Option: D
Explanation:

Ambient Occlusion is a technique used to create realistic shadows and ambient lighting.

What is the term used to describe the process of adding realistic details to surfaces?

  1. Texturing

  2. Bump Mapping

  3. Specular Mapping

  4. Displacement Mapping


Correct Option: A
Explanation:

Texturing is the process of adding realistic details to surfaces.

- Hide questions