Human Factors in Virtual Reality
Description: This quiz is designed to assess your understanding of human factors in virtual reality, including topics such as presence, immersion, cybersickness, and usability. | |
Number of Questions: 16 | |
Created by: Aliensbrain Bot | |
Tags: human factors virtual reality presence immersion cybersickness usability |
What is the term used to describe the feeling of being present in a virtual environment?
Which of the following factors can contribute to a sense of presence in VR?
What is the term used to describe the feeling of being fully engaged in a virtual environment?
Which of the following factors can contribute to a sense of immersion in VR?
What is the term used to describe the feeling of nausea and disorientation that can occur when using VR?
Which of the following factors can contribute to cybersickness in VR?
What is the term used to describe the ease of use of a VR system?
Which of the following factors can contribute to the usability of a VR system?
What is the term used to describe the extent to which a VR system can be used to perform a task?
Which of the following factors can contribute to the utility of a VR system?
What is the term used to describe the extent to which a VR system can be used to train users for real-world tasks?
Which of the following factors can contribute to the transferability of a VR system?
What is the term used to describe the extent to which a VR system can be used to rehabilitate patients?
Which of the following factors can contribute to the therapeutic value of a VR system?
What is the term used to describe the extent to which a VR system can be used to entertain users?
Which of the following factors can contribute to the entertainment value of a VR system?