Game Networking
Description: Test your knowledge on the fundamentals of Game Networking. | |
Number of Questions: 15 | |
Created by: Aliensbrain Bot | |
Tags: game networking networking protocols latency bandwidth packet loss |
What is the primary goal of game networking?
Which networking protocol is commonly used for real-time multiplayer games?
What is the term used to describe the delay between a player's action and the corresponding response in the game?
What is the maximum amount of data that can be transmitted over a network connection in a given amount of time?
What is the term used to describe the situation when data packets are lost during transmission?
Which technique is commonly used to reduce the impact of latency in game networking?
What is the purpose of NAT traversal in game networking?
Which type of server architecture is commonly used for large-scale multiplayer games?
What is the term used to describe the synchronization of game state information between the server and clients?
Which technique is used to reduce the amount of data that needs to be transmitted over the network in game networking?
What is the purpose of a lobby server in game networking?
Which technique is used to prevent players from cheating or exploiting game mechanics in online multiplayer games?
What is the term used to describe the process of optimizing network traffic and reducing latency in game networking?
Which technique is used to ensure that all players in a multiplayer game have a consistent view of the game world?
What is the term used to describe the process of testing and evaluating the performance and stability of a game's network infrastructure?